Gamification in Management Education for Sustainability: Engaging Millennial and Gen Z Learners

Gamification in Management Education for Sustainability: Engaging Millennial and Gen Z Learners

Authors

  • PAWAN WHIG VIPS-TC
  • Anant Aggarwal (anant241203@gmail.com) Research Scientist, Threws, Delhi, India

Abstract

This research paper explores the integration of gamification in management education to engage millennial and Gen Z learners while teaching sustainability concepts. The study adopts a theoretical framework that combines motivation and engagement theories with gamification elements. Through a carefully designed curriculum, gamified activities are employed to teach sustainability concepts. Data collection involves surveys and interviews to gauge engagement levels and learning outcomes. Preliminary findings suggest that gamification enhances learners' engagement and understanding of sustainability, presenting promising implications for modern education approaches and sustainable development.

References

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Published

2022-12-30

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Section

Articles

How to Cite

Gamification in Management Education for Sustainability: Engaging Millennial and Gen Z Learners . (2022). International Journal of Sustainable Development Through AI, ML and IoT, 1(2), 1-10. https://ijsdai.com/index.php/IJSDAI/article/view/12